Dec 24, 2005, 03:36 PM // 15:36
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#1
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Frost Gate Guardian
Join Date: Dec 2005
Profession: R/
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My Warrior/Monk Build for PVP, Ratings & Advice Appreciated!
Stats- 11 Swordsmenship
- 10 Tatics
- 10 Healing Prayers
Skills- Sever Artery
- Gash
- Galrath Slash
- Final Thrust
- Hundred Blades [Elite]
- Gladiators Defence [Elite]
- Healing Breeze
- Res Signet
what do u guys think?
Last edited by BakedMonkey; Dec 25, 2005 at 02:21 AM // 02:21..
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Dec 24, 2005, 10:54 PM // 22:54
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#2
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Pre-Searing Cadet
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For me it's crap because of 3 point :
- low attack speed
- no defense ( glad def, bonnetti )
- nothing vs casters
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Dec 25, 2005, 02:21 AM // 02:21
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#3
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Frost Gate Guardian
Join Date: Dec 2005
Profession: R/
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so i took out mending and put in glads defence, what skills add attack speed?
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Dec 25, 2005, 05:04 AM // 05:04
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#4
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Krytan Explorer
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Errr
Please ignore the first person who responded. You do not need defensive skills on a Warrior Primary. The only exception where a defensive skill and/or healing skill is needed is the random arena.
Also you swapped in another elite for a non-elite skill. Can only have one elite.
The biggest point of being a warrior primary is to gain the benefit of the Strength attribute, which has a passive, every attack, armor penetration bonus. And to also pump your primary damage source, your weapon, to maximum damage and critical rate, which is 16 skill.
Also Healing Prayers on a PvP oriented Warrior is nigh useless. In PvP the Warriors are the ones doing the most damage consistently and do VERY little damage tanking, that is until the end when everyone else is dead. And to use your healing skills on another player is a waste do to the low energy and low recharge you have as a Warrior.
Your attack speed is slower than what most teams consider necessary for a spike damage Warrior, especially as sword, using Sever, Gash, Galrath, Final Thrust as your spike. Skills to improve this are the stances: Flurry, Frenzy, and the shout I Will Avenge You! which only works if you have dead teammates within range.
What I would consider a solid W/Mo Sword PvP build would be:
Sword: 12+3+1
Strength: 9+1
Smiting Prayers: 9
Strength of Honor
Judge's Insight
Sever Artery
Gash
Final Thrust
Hundred Blades{E}
Frenzy
Sprint
If you feel you must have a res, drop Judge's Insight for Res Signet.
You do your job, which is damage, and let your support staff of Monks and Mesmers worry about the mitigation.
A popular Axe variant would be:
Axe: 12+3+1
Strength: 9+1
Smiting Prayers: 9
Strength of Honor
Smite Hex
Purge Conditions/Mend Ailment
Res Signet/Judge's Insight
Eviscerate{E}
Executioner's Strike
Frenzy
Sprint
A much, MUCH more self sufficient build, able to remove conditions and hexes from himself and others.
Hope this helps you some.
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Dec 25, 2005, 07:58 AM // 07:58
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#5
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Frost Gate Guardian
Join Date: Dec 2005
Profession: R/
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thanks alot =)
i came up with this build what do u think?
Stats:
Swordsmenship: 12
Strength: 9
Smiting Prayers: 9
Skills:
Sever Artery
Gash
Galrath Slash
Final Thrust
Hundred Blades [Elite]
Frenzy
Judge's Insight
Strength of Honor
Res Signet
Basically, i dropped sprint because i dont really like it >_>
Last edited by BakedMonkey; Dec 25, 2005 at 08:08 AM // 08:08..
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Dec 25, 2005, 08:13 AM // 08:13
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#6
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Ascalonian Squire
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hmm.. u need sprint...
many caster will run away from warrior, u might as well use hamstring
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Dec 25, 2005, 03:25 PM // 15:25
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#7
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Frost Gate Guardian
Join Date: Dec 2005
Profession: R/
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ohh ok..lets see what to take out..
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Dec 25, 2005, 03:34 PM // 15:34
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#8
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Jungle Guide
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Quote:
Originally Posted by supermofo666
For me it's crap because of 3 point :
- low attack speed
- no defense ( glad def, bonnetti )
- nothing vs casters
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rofl, warriors who bring defensive stances like bonnetti/gladiators are NOOBS
dont listen to this person
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